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Oct 08, 2026
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CMSC 345 - Game Programming 3 Credit(s)
Students build interactive 2D and 3D video games using a modern game engine. Topics include game physics, asset management, scene building, game AI, and scalability.
Prerequisite(s): CMSC 182 or permission of instructor.
Course Frequency: ALT S (even years)
Grading Method: Student option.
Learning Outcomes:
- Create 2D and 3D video games using a modern game engine.
- Demonstrate proficiency with scene management, scripting, asset management, game physics, and simple game AI.
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